GymCraft makes fitness-devices smart, across all manufacturers and devices, in gyms and at home, in 2D and in 3D (VR).

United Kingdom, London


Problem & Solution

SUPERPLAY will approach 500 million fitness-users via their existing devices. GC collaborates (revenue sharing) with the biggest fitness-manufacturers, covering 90% of the global market + with SAMSUNG und SONY.

People forget about time when playing a game. Therefore GymCraft transforms boring workout-plans automatically into stunning 3D landscapes – and incorporates game mechanism into the workouts.

"SuperPlay" allows third party and AAA developers to create their own fitness exergames.

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